I built this simple game, targeting Oculus Rift and Windows Mixed Reality headsets, using Unity and the SteamVR SDK.
✓ Developed, from the ground up, all the game mechanics and components reaching a frame rate of 90fps to avoid motion sickness.
✓ Implemented all the VR locomotion and interactions using the SteamVR Unity SDK.
✓ Enhanced the project with speech recognition functionality for providing help to the user and improving presence in VR.
✓ Added Natural Language Processing (NLP) using Microsoft Azure Cognitive Services and Microsoft Azure Language Understanding (LUIS).
✓ Used assets from the Unity Assets Store for the environment.